なんとなく、ふわっと・・

写真と画像処理関係とひとりごとをなんとなく書き溜めていきたい

乙戸沼公園 #1

2008-03-23 00:23:46 | 写真


乙戸沼公園、土浦市





[Sigma 17-70mmF2.8-4.5DCMacro]
[HDR]


Comments (2)

S

2008-03-23 00:11:29 | rinkaku






Comment

SetAlpha32

2008-03-23 00:06:11 | C#(Graphics)

旧ブログからのコード移植、その2。

SetAlpha32 は PixelFormat.Format32bppArgb の元画像のアルファ値を
均一に設定した値に減少させる。




using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;

using System.Drawing.Imaging;
using System.Drawing.Drawing2D;
using ImageUtils;

namespace LuminanceToAlpha
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
        }

        public static bool LuminanceToAlpha(Bitmap bmp, bool bStretch,
            Color baseColor, out Bitmap result32)
        {
            result32 = null;

            if (bmp.PixelFormat != PixelFormat.Format24bppRgb)
                return false;

            int w = bmp.Width;
            int h = bmp.Height;

            Bitmap bw = bmp.Clone() as Bitmap;
            ImgUtils.GrayScale(ref bw);
            if (bStretch) ImgUtils.HistoStretch(ref bw);

            result32 = new Bitmap(w, h, PixelFormat.Format32bppArgb);

            Graphics g = Graphics.FromImage(result32);
            g.Clear(baseColor);
            g.Dispose();

            BmpProc8 src = new BmpProc8(bw);
            BmpProc32 dst = new BmpProc32(result32);

            for (int y = 0; y < h; y++)
                for (int x = 0; x < w; x++)
                {
                    dst[x, y, eRGB.a] = (byte)(255 - src[x, y]);
                }
            ImgUtils.CallDispose(dst, src, bw);

            return true;
        }

        public static bool SetAlpha32(ref Bitmap bmp, int percent)
        {
            if (bmp.PixelFormat != PixelFormat.Format32bppArgb)
                return false;

            int w = bmp.Width;
            int h = bmp.Height;

            double p = percent / 100d;

            BmpProc32 dst = new BmpProc32(bmp);

            for (int y = 0; y < h; y++)
                for (int x = 0; x < w; x++)
                {
                    if (dst[x, y, eRGB.a] == 0) continue;
                    dst[x, y, eRGB.a] = ImgUtils.AdjustByte(dst[x, y, eRGB.a] * p);
                }
            dst.Dispose();

            return true;
        }

        private void button1_Click(object sender, EventArgs e)
        {
            Bitmap bmp = new Bitmap(@"c:\Home\ImgWork\SASample2.png");

            int w = bmp.Width;
            int h = bmp.Height;

            Bitmap tmp1, tmp2;
            Color baseColor = Color.FromArgb(10, 00, 70);

            LuminanceToAlpha(bmp, true, baseColor, out tmp1);


            Graphics g = this.CreateGraphics();

            for (int i = 0; i < 5; i++)
            {
                tmp2 = tmp1.Clone() as Bitmap;
                SetAlpha32(ref tmp2, 15 + 20 * i);
                g.DrawImage(tmp2, 20 + 150 * i, 50 + 30 * i, w, h);
                tmp2.Dispose();
            }

            g.Dispose();

            tmp1.Dispose();
            bmp.Dispose();
        }
    }
}
Comment