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Echo Chamber Reverb and Delay Effect VST VST3 Audio Unit: Plate, Spring, Doubling Slapback Echo

2019-11-09 12:06:11 | 日記
Echo Chamber Reverb and Delay Effect VST VST3 Audio Unit: Plate, Spring, Doubling Slapback Echo


Echo Chamber Reverb and Delay Effect VST VST3 Audio Unit Plugins 64 bit: Plate, Spring, Church, Opera, Amphitheater, Cave and Catacomb Reverb. Crypt Echoes, Canyon Acoustics, Doubling Echo, Slapback Echo, Ping-Pong, Analog Tape Delay
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http://syntheway.com/Echo-Chamber-Reverb-Delay.htm - Echo Chamber is a stereo reverb and delay plug-in effect, used to create psychoacoustic models to simulate sounds reflecting from surfaces in a room or space. Optionally a delay can be added to yield a spacious and open sound of a repeating, decaying echo to complete a sense of space and depth to a 'dry' input signal.
A highly tweakable, versatile, and inspiring solution for ambience effects, that produces a natural sounding room reverberation and delay effect giving a true room perception, from small rooms to large caverns as well as generates a doubling echo, slapback echo, ping-pong delay and analog tape delay. Offers multiple controls for modifying one or both channels to produce a rich array of time-based effects.
Available as plugin in VST and VST3 64 bit versions for Windows as well as in Audio Unit for macOS. These plug-ins are perfectly suited for any type of audio production when acoustic space simulation is needed from recording to post production in 64 bit platforms. Small rooms have a high percentage of early reflections (the first feedback from the closest objects) that can give more body to tracks. It is also good with acoustic guitars and voices. Larger rooms presets are better with strings, or wind instruments and synthesizer pads.

Features:

• Reverb and delay algorithms that delivers a rich reverberation and echoes by providing a spaciousness and depth to simulate the sound reflections from walls, floors and ceilings in an acoustically reflective environment.
• Flexibility to control Left and Right channels separately in Reverb and Delay units as well as in 'dry' signal output.
• Reverb unit works as a Stereo enhancer and mono-to-stereo creator, to produce a wide stereo image or stereoize a mono sound source. In Delay unit, improves the stereo image by adding a slight delay to one of the channels.
• Delay Time manual or synced to host (Tempo Sync BPM).
• 30 predefined space types, giving a virtually infinite number of possible shapes and sizes. These presets consist of some parameters to determine apparent room size, reverberation time, distance from you to the performer, etc.. Includes: 10 reverb presets, 10 delay presets and reverb and delay combination, to complement each other.


Preset Effects List:

01 • DEL - Analog Tape Delay
02 • DEL - Bucket Brigade Delay
03 • DEL - Crypt Echoes
04 • DEL - Doubling Echo
05 • DEL - Infinite Delay Machine
06 • DEL - Ping-Pong Delay
07 • DEL - Slapback Echo
08 • DEL - Sync Tube Tape Delay
09 • DEL - Tempo-Sync Delay
10 • DEL - Tube Driven Tape Echo
11 • REV - Amphitheater Reverb
12 • REV - Auditorium Reverb
13 • REV - Cathedral Reverb
14 • REV - Chamber Reverb
15 • REV - Hall Reverb
16 • REV - Opera Reverb
17 • REV - Plate Reverb
18 • REV - Room Reverb
19 • REV - Spring Reverb
20 • REV - Theater Reverb
21 • REV+DEL Ambience Reverb
22 • REV+DEL Arena Reverb
23 • REV+DEL Canyon Acoustics
24 • REV+DEL Catacomb Reverb
25 • REV+DEL Cave Reverb
26 • REV+DEL Church Reverb
27 • REV+DEL Cosmos Echo Panning
28 • REV+DEL Spatial Reverb
29 • REV+DEL Stadium Reverb
30 • REV+DEL Sync Bounced Delay

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Parameters:

- DRY Signal Output (Left and Right): It independently controls the left and right channels 'dry' (unaffected) signals. Turn the knob clockwise to increase the dry signal or counterclockwise to decrease it. Default:0. Input signal is fully processed according to the reverb / delay stereo shaping wet assignments.

- Preset Manager: 'Browser' to load and save presets and banks, enabling to export to *.fxp (VST2 Preset), *.fxb (VST2 Bank), *.vstpreset (VST3 Preset), *.aupreset (Audio Unit Preset) plus two generic formats (plain text): the *.xmlpreset (XML Preset) and the *.xmlbank (XML Bank), providing cross-platform presets/banks. This allows to control over the loading and saving of presets from disk as well as sharing presets between different plugin formats using the generic *.xmlpreset (XML Preset) and the *.xmlbank (XML Bank).

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A) REVERB UNIT:

- WET Reverb Stereo Shaping (Left and Right): It independently controls the left and right channels wet signals. Turn the knob clockwise to increase the wet signal or counterclockwise to decrease it.

• SPACE Controls: Consist of size, width and depth knobs. These parameters determine the nature of the space and its properties such as its abstract geometry and determine its complexity.
•  Size: This knob varies the apparent size of the simulated acoustic space by controlling the density of the early reflections as well as the slope of the buildup. Turn the knob clockwise to increase the size or counterclockwise to decrease the size.
•  Width: This knob adjusts the stereo separation of the wet reverb signal. Turn the knob clockwise to widen the stereo image or counterclockwise to reduce the stereo effect.
•  Depth: Adjusts the depth of the environment by controlling the apparent distance from the listener to the input source. It Ranges 0 (near) to 10 (deepest). Turn the knob clockwise to increase the depth or counterclockwise to decrease the depth.

• COLOR Control: Turning the control up, provides additional high-end presence in the effect.

• TONE Control: Changes the tone of the reverb by taking over high frequencies. At times subtle, these changes can alter the timbre or quality of auditory sensations produced by the tone of a sound of reverb, from dark to bright and everywhere in between.
• Bright: A shimmering tone. Overbearing high frequencies. Treble emphasis (Fully clockwise rotation).
• Warm: Well balanced, flat, neutral. Pleasantly spacious, with adequate reverberation (Tuning around the center position of the knob).
• Dark: A tonal balance that tilts to tones of low (deep) frequency. Weak high frequencies (Fully counterclockwise rotation).

• PRESENCE Combo Box: Makes subtle changes to the reverb character:
• Stage 1: Tone reverb is slightly attenuated. Provides a warmness tone.
• Stage 2: Tone reverb is slightly amplified. Something brighter in character.
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B) DELAY UNIT

- WET Delay Stereo Shaping (Left and Right): It independently controls the left and right channels wet signals. Turn the knob clockwise to increase the wet signal or counterclockwise to decrease it.

• FEEDBACK (Left and Right Channels): Regeneration of delay. By increasing the amount of signal sent back through (or fed back, or regenerated) the number of repeats is increased Individually for left and right channels. Turn the knob clockwise to increase the rate or counterclockwise to decrease the regeneration. Also feedback can be entered by typing in the desired amount in the text box of each left or right channel.

• TIME (Left and Right Channels): Controls the delay time. The value can either be in milliseconds or in bar divisions if the Tempo Sync (BPM) is switched ON.

•  Manual Time (Left and Right Channels): This knob sets the delay time manually. Controls the speed of the effect when not synchronized to host tempo. Improves the stereo image by adding a slight delay to one of the channels. Time can be entered by typing in the desired amount in the text box of each left or right channel in milliseconds.

•  Tempo Sync (BPM) ON/OFF:
- OFF (Default) makes no synchronisation. Time is set by the user by 'Manual Time' knob.
- ON allows to sync the delay tempo to the host. Controls the speed of the synchronized effect to the project tempo, including tempo changes. Also is mapped to control the delay subdivisions for some tempo synced delay changes. Switch options have programmed subdivision, it goes from 1/1 to 1/16 triplet.

•  Bar Divisions (Combo Box. Left and right channels): Used with ‘Sync Time (BPM)=ON’ makes the Delay time sync to the host BPM and allows specifying delay times in musical note durations. Independently control the left and right channel signals. Default 1/1 in both L/R channels.
Range: 1/1, 1/2, 1/2D, 1/2T, 1/4, 1/4D, 1/4T, 1/8, 1/8D, 1/8T, 1/16, 1/16D, 1/16T. Improve the stereo image by adding a slight delay to one of the channels.
T = Triplet: Delay time equal to 2/3 of the duration of the selected vote value.
D = Dotted: Delay time equal to 3/2 of the duration of the selected note value.

• COLOR Control: Turning the control up, provides additional high-end presence in the delay effect.

• TONE Control: Changes the tone of the delay by taking over high frequencies. At times subtle, these changes can alter the timbre or quality of auditory sensations produced by the tone of a sound of reverb, from dark to bright and everywhere in between.
• Bright: A shimmering tone. Overbearing high frequencies. Treble emphasis (Fully clockwise rotation).
• Warm: Well balanced, flat, neutral. Pleasantly spacious, with adequate reverberation (Tuning around the center position of the knob).
• Dark: A tonal balance that tilts to tones of low (deep) frequency. Weak high frequencies (Fully counterclockwise rotation).

• PRESENCE Combo Box: Makes subtle changes to the delay character:
• Stage 1: Tone delay is slightly attenuated. Provides a warmness tone.
• Stage 2: Tone delay is slightly amplified. Something brighter in character.

* Note: Setting different delay time in left and right channels allow to create the 'Precedence effect', a binaural psychoacoustic effect, when a sound is followed by another sound separated by a sufficiently short time delay (below the listener's echo threshold). The Haas effect, also a psychoacoustic effect (by Helmut Haas) is often equated with the underlying precedence effect. The precedence effect appears if the subsequent wave fronts arrive between 10 ms and about 50 ms later than the first wave front. For speech the precedence effect disappears for delays above 50 ms, but for music the precedence effect can also appear for delays of some 100 ms. It causes a listener to perceive a space and direction of a sound when there is a slight delay between stereo channels.

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Installation Notes

Windows Requirements:

- Operating System: Windows Windows 7, Windows 8, Windows 8.1 and Windows 10 (64-bit platforms).
- VST or VST3 compatible host application 64 bit: These VST/VST3 software can be "plugged in" to any host application that supports VST or VST3 Technology like: Image-Line FL Studio, Steinberg Cubase Pro, Artist and Elements, Steinberg Nuendo, Cakewalk by BandLab, Cockos REAPER, PreSonus Studio One, Acoustica Mixcraft, Ableton Live, MakeMusic Finale, Avid Sibelius, Magix ACID Music Studio, Magix Samplitude Music Studio and Pro X, Cantabile, n-Track Studio, DarkWave Studio, Bitwig, VSTHost,  SAVIHost among others.

macOS Requirements:
- Operating System: macOS Sierra, macOS High Sierra, macOS Mojave, macOS Catalina. We do not officially support older systems such as PowerPC or deprecated versions of Mac OS X. However our plugins may work, but we cannot guarantee any performance on such old systems.
- Audio Unit compatible host application. They can be "plugged in" to process audio by applications such as Logic Pro, GarageBand, Ableton Live, REAPER, Studio One Professional, Ardour, MainStage and Digital Performer among others.

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Syntheway Virtual Musical Instruments

http://syntheway.net
http://syntheway.com

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