However, one must realize that a protection paladin must be given time to build threat, just like a warrior or druid must. Blizzard also seems to want most of us to become shadow bolt spammers in the end, as Warlock tier 6 gear favors shadow bolting locks. A paladin does take less time to create the necessary threat though, because he starts a fight with a full mana pool."Why is Blizzard not making gear tailored to our favorite build. He is able to “pre-load” a hefty amount of threat relatively quickly." is the question asked by many affliction warlocks. wow powerlevel One major difference is that a paladin does not have any visible signs that threat is being produced. My guild had a tough time in Magister's Terrace, but I joined and fear-cc'd plus fear-kite and we waltzed through the place (fear only gets adds with inexperienced players). A warrior has Sunder Armor, and many people use this as a “guide” to decide when they can begin DPS.The only complaint I have with the spec is that my DPS starts slowly, then builds to a frenzy. A paladin has nothing of this sort.It would be nice if I had a spell that applied all my DoTs at once, because even though most are instant, there's still the global cooldown between each cast. wow level The biggest key to allowing a paladin to tank is allowing time to build threat without any visual way to gauge his threat, assuming you are not using a mod like KTM threat meter. It is however interesting to note that on the WWS Scoreboard, a neat ranking chart based on raid data pulled from WoW Web Stats, just 10 of 15 top Warlock DPSers are 0/21/40. If the raid/group is using such a mod, simply determine that DPS should not begin until a certain number is reached.Out of the five who aren't destro locks, two are demonology, one is affliction and two have hybrid demo/destro builds - building for Soul Link probably.
Some paladins like to use Seal of Vengeance (SoV; sov) as a type of “pally sunder” seal, so that DPS knows not to attack until there are 5 stacks of Holy Vengeance on the target. . eve isk There is still much debate on whether SoV is better then SoR for tanking. I mentioned earlier that a paladin is among the best AOE (Area of Effect) tanks in the game. I will explain this now. Virtually every ability that a paladin uses to generate aggro is either an active or passive AOE ability. wow gold Consecrate does damage to every enemy in an area per second for 8 seconds. Each tick generates additional hate from those enemies. Retribution Aura causes holy damage to any enemy that strikes the paladin with a melee attack. wow powerleveling This damage also causes additional threat. Holy Shield increases block rating by a significant amount, and causes holy damage for every block after being cast, up to 4 blocks. On a fast 10 second cooldown, this spell can be cast and used up almost non-stop, especially with multiple enemies attacking the paladin. Blessing of Sanctuary decreases damage taken, and causes holy damage to attackers. As before this all causes threat.
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