![](https://blogimg.goo.ne.jp/user_image/23/93/dcc5bc2f61ab66b5f7fcca67f06f2162.jpg)
![](https://blogimg.goo.ne.jp/user_image/2a/90/47d6a3f0a1edb025d982e937d634b3f9.jpg)
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ワールドサッカー ウイニングイレブン 2008
マスターコード
F01201C4 0000000E
Alt. (M)
90111F20 00832021
WEN 99999
218CF4AC 0001869F
Cup Gallery
218CF498 FFFFFFFF
Max Master League Pts
202284A0 10000014
202284F4 3C010010
202284F8 0808A12B
202284FC AC410034
Finish The Match(Press Select+Up to be Loss Time)
D052FA42 0000FFEE
20276724 00842022
D052FA42 0010FFEE
20276724 2484FFFF
Enters the ball digital control auxiliary code
D0D11942 00007469
20932108 100000B4
HOME Goals 99 (SELECT+L1)
D05348C2 0000FBFE
00D1A368 00000063
HOME Goals 00 (SELECT+L2)
D05348C2 0000FEFE
00D1A368 00000000
AWAY Goals 99 (SELECT+R1)
D05348C2 0000F7FE6
00D1A65C 00000063
AWAY Goals 00 (SELECT+R2)
D05348C2 0000FDFE
00D1A65C 00000000
Master League Player Exp 99% after match
D0acf820 0000616D
20ae8020 08030880
200C2200 2401270F
200C2204 a481a690
200C2208 082ba00a
200C220C 8487a690
NOTE : The way it works is that if you start a new ML campaign , you'll already have your players' stats all 99. If you're loading your ML save, the stats will be full after a game. The cool thing is that if we sell our players to other club, their stats will be "back to normal" a period after the transfer.
WEN 99999
218CF4AC 0001869F
ML 経験値max
D194F242 0000F7F7
2089A9EC 9022D364
D194F242 0000F7F7
2089AA00 A022D364
D194F242 0000F7F7
2089C3B4 E420E6F0
D194F242 0000F7F7
2089C3C4 E420E6F4
D089C3C6 0000E421
2065E6D4 00050005
MLP 1000万くらい?
202284A0 10000014
202284F4 3C010099
202284F8 0808A12B
202284FC AC410034
WEN MAX
2070C2C4 3B9AC9FF
2070C2C8 3B9AC9FF
カップギャラリー全部
20805C14 00000000
http://www.konami.jp/we/we2008/