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[GBA] »Ö¼¤±¤ó¤Î¥Ð¥«ÅÂÍÍ Çú¾ÐÅ·²¼Åý°ì¥²¡¼¥à (v1.1)

2010-05-09 | GBA
"»Ö¼¤±¤ó¤Î¥Ð¥«ÅÂÍÍ Çú¾ÐÅ·²¼Åý°ì¥²¡¼¥à"¤Î(v1.1)¤Ç¤¹¡£
AGB-A64J-JPN (v1.1)

»Ö¼¤±¤ó¤Î¥Ð¥«ÅÂÍÍ Çú¾ÐÅ·²¼Åý°ì¥²¡¼¥à(v1.1)
----------------------------------------------------------------
Game Title: SHIMURA_KEN
Game Serial: A64J (Game Cart; Japan)
Maker Code: 1Q (TDK Deep Impresion)
File Size: 32 Mbit (4194304 Bytes)
Version: 0x01 (v1.1)
Unit Code: 0x00
Device Code: 0x00
Start Offset: 0x080000C0 (Normal)
Save Type: EEPROM_V122 (4/64 Kbit)
Logo Code: Ok
Fixed Value: 0x96 (Ok)
Complement: 0x83 (Ok)
CRC32: 5546B016
MD5: A8E39C39 EF1E7D20 05ADB624 C6B0FA2F
SHA1: C7C94199 BAC6A1F6 93564130 31B5A49C B30C93D1
----------------------------------------------------------------

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[GBA] ¤É¤¦¤Ö¤ÄÅç¤Î¥Á¥ç¥Ó¤°¤ë¤ß(v1.1)

2010-05-03 | GBA
"¤É¤¦¤Ö¤ÄÅç¤Î¥Á¥ç¥Ó¤°¤ë¤ß"¤Î(v1.1)¤Ç¤¹¡£
AGB-A8DJ-JPN (v1.1)

¤É¤¦¤Ö¤ÄÅç¤Î¥Á¥ç¥Ó¤°¤ë¤ß (v1.1)
-----------------------------------------
Software Title: CHOBIGURUMI
Game Serial: AGB-A8DJ-JPN
Maker Code: 2N
Publisher: Smilesoft
Version: 1.1
Logo Code: OK
Complement: 6Bh
Save Type: FLASH512_V131 (512Kbit)
File Size: 64 mbit (8388608 bytes)
CRC32: B9C15F87
-----------------------------------------

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[GB] ¿¿¡¦½÷¿ÀžÀ¸¥Ç¥Ó¥ë¥Á¥ë¥É¥ì¥ó À֤νñ (v1.1)

2010-05-03 | GB/GBC
"¿¿¡¦½÷¿ÀžÀ¸¥Ç¥Ó¥ë¥Á¥ë¥É¥ì¥ó À֤νñ"¤Î(v1.1)¤Ç¤¹¡£

¹ï°õA (v1.1)
DMG-BHNJ-JPN-1

¿¿¡¦½÷¿ÀžÀ¸¥Ç¥Ó¥ë¥Á¥ë¥É¥ì¥ó À֤νñ(v1.1)
----------------------------------------------------------------
Internal Name: DEBITIRU RBHNJ
Licensee: EB (Atlus)
Region: 0x00 (Japan)
Version: 0x01 (v1.1)
SGB Support: 0x03 (Yes)
Cartridge Type: 0x1B (ROM + MBC5 + RAM + BATTERY)
ROM Size: 0x06 (16 Mbit; 2097152 Bytes; Ok)
Save RAM: 0x03 (256 Kbit)
Logo Code: Ok
Header Checksum: 0x99 (Ok)
Global Checksum: 0xD17C (Ok)
CRC32: C1E27556
MD5: 68E3CCBB 7B37D60B C8C9D84A 3C0A3B2B
SHA1: E9A3EDD2 8503EE94 DB8EC4EA 48832DC2 BA0264D9
----------------------------------------------------------------

Êѹ¹ÅÀÅù¤ÏÉÔÌÀ¤Ç¤¹¡£

ÂФˤʤë"¹õ¤Î¾Ï"¤Î(v1.1)¤¬Â¸ºß¤¹¤ë¤Î¤«µ¤¤Ë¤Ê¤ë½ê¡£
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[SG1000] N-SUB 48KBÈÇ

2010-03-21 | SG/SMS
N-SUB¤Î48KBÈǤǤ¹¡£
48KBÈÇ

N-SUB(48KB) [GoodSMS - ̤ÅÐÏ¿]
File:N-Sub (JP)(48k).sg
Size:49152
CRC:03632155
(Á°È¾8KB-CRC:F39C4E64¡¡¸åȾ8KB-CRC:E63F0FAF)

¤³¤Á¤é¤ÎÊý¤Ë"N-SUB"¤Î¥Ð¡¼¥¸¥ç¥ó°ã¤¤¤Ë´Ø¤¹¤ëµ­½Ò¤¬¤¢¤ê¤Þ¤·¤¿¡£
http://famicomania.com/segabit/0906_0.html
¡ä£Î¡Ý£Ó£Õ£Â
¡ä¡¦ºÇ½é´üÈǤˤϡ¢¥²¡¼¥à¥ª¡¼¥Ð¡¼¸å¤Ë¥¿¥¤¥È¥ë²èÌ̤ËÌá¤ëºÝ¡¢
¡ä¡¡ÇØ·Ê¿§¤¬¥ê¥»¥Ã¥È¤µ¤ì¤Ê¤¤¥Ð¥°¤¬Â¸ºß¤¹¤ë¡£


³Îǧ¤·¤Æ¤ß¤¿½ê¡¢48KBÈǤˤƤ³¤Î¸½¾Ý¤¬³Îǧ½ÐÍè¤Þ¤·¤¿¡£


¤Þ¤¿¤³¤Á¤é¤Ç¤Ï¥Ð¡¼¥¸¥ç¥ó°ã¤¤¤Ë´Ø¤·¤Æ
http://nijibox-3.ohflip.com/magical/entrance/test/read.php/board/1169480944/834
¡ä¤³¤Î¥¿¥¤¥×¤Ç»ä¤¬ÂçÀΤˤߤ¿¤Î¤Ï£²£·£¶£´¡ö£²¤Ä¤Ç¥Þ¥¹¥¯£Ò£Ï£Í¤Ç¤Ê¤«¤Ã¤¿¤Î¤Ç
¡ä½é´ü¥Ð¡¼¥¸¥ç¥ó¤À¤È»×¤ï¤ì¤ë

¤È¤¤¤Ã¤¿Ï䬤¢¤ê¤Þ¤·¤¿¡£¤É¤¦¤â48KBÈǤΥ½¥Õ¥È¤Ï½é´ü¥Ð¡¼¥¸¥ç¥ó¤Ç¤¢¤ë²ÄǽÀ­¤¬¹â¤½¤¦¤Ç¤¹¡£
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[SG1000] ¥»¥¬¥Õ¥ê¥Ã¥Ñ¡¼ 48KBÈÇ

2010-03-21 | SG/SMS
¥»¥¬¥Õ¥ê¥Ã¥Ñ¡¼¤Î48KBÈǤǤ¹¡£
48KBÈÇ

¥»¥¬¥Õ¥ê¥Ã¥Ñ¡¼(48KB) [GoodSMS - ̤ÅÐÏ¿]
File:Sega Flipper (JP)(48KB).sg
Size:49152
CRC:28050149
(Á°È¾8KB-CRC:9923C1F3¡¡¸åȾ8KB-CRC:6EE6531C)

Êѹ¹ÅÀÅù¤ÏÉÔÌÀ¤Ç¤¹¡£
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DS¤Î

2010-03-01 | Â¾
Redump¤Î¥ì¥Ý¤ò

#0577 ¥Ý¥±¥Ã¥È¥â¥ó¥¹¥¿¡¼ ¥À¥¤¥ä¥â¥ó¥É3¼ï(Á´¤Æv1.0)

[ad 7f 01 80] - replicated header
[80 7f 00 80] - FF
[c2 7f 00 00] - 00

#2641 ¥Ý¥±¥Ã¥È¥â¥ó¥¹¥¿¡¼ ¥×¥é¥Á¥Ê3¼ï(Á´¤Æv1.0)

[c2 7f 00 80] - ok
[c2 7f 00 80] - broken header
[80 7f 01 e0] - FF

ChipID"c2 7f 00 80"¤Ï¾¤Î¥½¥Õ¥È¤Ç¤â¡¢Àµ¾ï¤ËµÛ½Ð¤»¤ëʪ¤È²õ¤ì¤¿¥Ç¡¼¥¿¤¬½Ð¤Æ¤¯¤ëʪ¤¬Â¸ºß¤·¤Þ¤·¤¿¡£(Ʊ°ì¥¿¥¤¥È¥ë¡¢Æ±°ìChipID¤Ë¤Æ)

¤½¤Î¾²¿Ëܤ«¤Î¥½¥Õ¥È¤Ç»î¤·¤¿·ë²Ì¤ò

¡¦ÌäÂê¤Î¤¢¤Ã¤¿ChipID
[80 3f 01 e0] - FF
[80 7f 00 80] - FF
[ae 1f 00 e0] - replicated header
[ae 3f 00 e0] - replicated header
[c2 7f 00 80] - broken
[c2 ff 00 80] - broken

¡¦ÌäÂê¤Î¤Ê¤«¤Ã¤¿ChipID
[ae 0f 00 00]
[c2 07 00 00]
[c2 0f 00 00]
[c2 1f 00 00]
[c2 3f 00 00]
[c2 7f 00 00]
[c2 7f 00 80]
[c2 ff 00 80]

¥¿¥¤¥È¥ë¤Ë¤è¤ë¤Î¤Ç¤Ï¤Ê¤¯¡¢¥Á¥Ã¥×¤Î¼ïÎà¤Ë¤è¤Ã¤Æ¤¦¤Þ¤¯µÛ½Ð¤·¤¬½ÐÍè¤Ê¤¤¤è¤¦¤Ç¤¹¤Í¡£

¡¦NDS_Backup_Tool_Slot2_04_patched
¡¦NDS_Backup_Tool_FTPd_011_patched
¤Ë¤Æ³Îǧ


wooddumper¤Ë¤ÆÀµ¾ï¤ËµÛ¤¤¤À¤»¤Þ¤·¤¿¡£
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[GBA] ¤É¤³¤Ç¤âÂÐ¶É ÌòËþ¥¢¥É¥Ð¥ó¥¹ (v1.1)

2009-12-26 | GBA
"¤É¤³¤Ç¤âÂÐ¶É ÌòËþ¥¢¥É¥Ð¥ó¥¹"¤Î(v1.1)¤Ç¤¹¡£
AGB-AYAJ-JPN (v1.1)

¤É¤³¤Ç¤âÂÐ¶É ÌòËþ¥¢¥É¥Ð¥ó¥¹(v1.1)
-----------------------------------------
Software Title: YAKUMAN
Game Serial: AGB-AYAJ-JPN
Maker Code: 01
Publisher: Nintendo
Version: 1.1
Logo Code: OK
Complement: B4h
Save Type: SRAM_F_V102 (256Kbit)
File Size: 64 mbit (8388608 bytes)
CRC32: A7279ED5
-----------------------------------------

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[GB] ¤­¤»¤«¤¨Êª¸ì (v1.1)

2009-12-23 | GB/GBC
"¤­¤»¤«¤¨Êª¸ì"¤Î(v1.1)¤Ç¤¹¡£
¹ï°õA (v1.1)
DMG-A23J-JPN-1

¤­¤»¤«¤¨Êª¸ì(v1.1)
----------------------------------------------------------------
Internal Name: KISEKAEMONO
Serial Code: A23J (Game Cart; Japan)
Licensee: 99 (Victor Interactive Software)
Region: 0x00 (Japan)
Version: 0x01 (v1.1)
SGB Support: 0x03 (Yes)
Compatibility: 0x80 (GBC & GB Compatible)
Cartridge Type: 0x1B (ROM + MBC5 + RAM + BATTERY)
ROM Size: 0x06 (16 Mbit; 2097152 Bytes; Ok)
Save RAM: 0x02 (64 Kbit)
Logo Code: Ok
Header Checksum: 0x75 (Ok)
Global Checksum: 0x45F9 (Ok)
CRC32: 0D16A545
MD5: C9A51719 78E35874 75BD6FFB 17300B75
SHA1: A56E2A42 D4A0B21E 656BC928 E4451CF0 623486CF
----------------------------------------------------------------

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[GB] ¤«¤ï¤¤¤¤¥Ú¥Ã¥È¥·¥ç¥Ã¥×ʪ¸ì2 (v1.1)

2009-12-19 | GB/GBC
"¤«¤ï¤¤¤¤¥Ú¥Ã¥È¥·¥ç¥Ã¥×ʪ¸ì2"¤Î(v1.1)¤Ç¤¹¡£
¹ï°õA (v1.1)

¤«¤ï¤¤¤¤¥Ú¥Ã¥È¥·¥ç¥Ã¥×ʪ¸ì2(v1.1)
----------------------------------------------------------------
Internal Name: PET SHOP2
Serial Code: BMNJ (Game Cart; Japan)
Licensee: C0 (Taito)
Region: 0x00 (Japan)
Version: 0x01 (v1.1)
SGB Support: 0x00 (No)
Compatibility: 0x80 (GBC & GB Compatible)
Cartridge Type: 0x1B (ROM + MBC5 + RAM + BATTERY)
ROM Size: 0x06 (16 Mbit; 2097152 Bytes; Ok)
Save RAM: 0x02 (64 Kbit)
Logo Code: Ok
Header Checksum: 0x01 (Ok)
Global Checksum: 0x2AEE (Ok)
CRC32: 6FCE1AD0
MD5: 6F4B114B 010C05ED 286E4470 D165ABE2
SHA1: 58EA410E BBEE5EDC 18644C04 67FE9EA0 3D179B1C
----------------------------------------------------------------

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[GBA] ¥Ñ¥ï¥×¥í¥¯¥ó¥Ý¥±¥Ã¥È4 (v1.1)

2009-12-12 | GBA
"¥Ñ¥ï¥×¥í¥¯¥ó¥Ý¥±¥Ã¥È4"¤Î(v1.1)¤Ç¤¹¡£
AGB-AP4J-JPN (v1.1)

¥Ñ¥ï¥×¥í¥¯¥ó¥Ý¥±¥Ã¥È4 (v1.1)
-----------------------------------------
Software Title: PAWAPOKE4
Game Serial: AGB-AP4J-JPN
Maker Code: A4
Publisher: Konami
Version: 1.1
Logo Code: OK
Complement: 40h
Save Type: SRAM_V112 (256Kbit)
File Size: 64 mbit (8388608 bytes)
CRC32: 89A3A2C7
-----------------------------------------

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[GBA] ¥Ñ¥ï¥×¥í¥¯¥ó¥Ý¥±¥Ã¥È3 (v1.1)

2009-12-05 | GBA
"¥Ñ¥ï¥×¥í¥¯¥ó¥Ý¥±¥Ã¥È3"¤Î(v1.1)¤Ç¤¹¡£
AGB-AP3J-JPN (v1.1)

¥Ñ¥ï¥×¥í¥¯¥ó¥Ý¥±¥Ã¥È3 (v1.1)
-----------------------------------------
Software Title: PAWAPOKE3
Game Serial: AGB-AP3J-JPN
Maker Code: A4
Publisher: Konami
Version: 1.1
Logo Code: OK
Complement: 42h
Save Type: SRAM_V110 (256Kbit)
File Size: 64 mbit (8388608 bytes)
CRC32: D8397194
-----------------------------------------

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[SFC] ¤¬¤ó¤Ð¤ì¥´¥¨¥â¥ó3 (v1.1)(v1.2)

2009-11-28 | SFC
"¤¬¤ó¤Ð¤ì¥´¥¨¥â¥ó3"¤Î(v1.1)¤Ç¤¹¡£
¹ï°õA (v1.1)

¤¬¤ó¤Ð¤ì¥´¥¨¥â¥ó3(v1.1)
---------------------Internal ROM Info----------------------
File: Ganbare Goemon 3 - Shishi Juurokubei no Karakuri Manjigatame (J) (V1.1).smc
Name: goemon 3
Company: Konami
Header: None
Bank: LoROM
Interleaved: None
SRAM: 64 Kb
Type: Normal + Batt
ROM: 16 Mb
Country: Japan
Video: NTSC
ROM Speed: 120ns (FastROM)
Revision: 1.1
Checksum: Good 0xEBF8
Game Code: 2U
---------------------------Hashes---------------------------
CRC32: 458C473B
MD5: D2D05C2A7A8FA297DC46FCD935A1D534

"¤¬¤ó¤Ð¤ì¥´¥¨¥â¥ó3"¤Î(v1.2)¤Ç¤¹¡£
¹ï°õB (v1.2)

¤¬¤ó¤Ð¤ì¥´¥¨¥â¥ó3(v1.2)
---------------------Internal ROM Info----------------------
File: Ganbare Goemon 3 - Shishi Juurokubei no Karakuri Manjigatame (J) (V1.2).smc
Name: goemon 3
Company: Konami
Header: None
Bank: LoROM
Interleaved: None
SRAM: 64 Kb
Type: Normal + Batt
ROM: 16 Mb
Country: Japan
Video: NTSC
ROM Speed: 120ns (FastROM)
Revision: 1.2
Checksum: Good 0x1EC0
Game Code: 2U
---------------------------Hashes---------------------------
CRC32: AF984BC1
MD5: 22CB2B6F488676BEDB89BAA051D94D56

Êѹ¹ÅÀÅù¤ÏÉÔÌÀ¤Ç¤¹¡£
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[GB] ¥µ¥ó¥ê¥ª¥¿¥¤¥à¥Í¥Ã¥È (v1.1)

2009-11-23 | GB/GBC
"¥µ¥ó¥ê¥ª¥¿¥¤¥à¥Í¥Ã¥È"2¼ïÎà¤Î(v1.1)¤Ç¤¹¡£
²áµîÊÔ ¹ï°õA (v1.1)
̤ÍèÊÔ ¹ï°õA (v1.1)

¥µ¥ó¥ê¥ª¥¿¥¤¥à¥Í¥Ã¥È ²áµîÊÔ(v1.1)
----------------------------------------------------------------
Internal Name: TIMENETPAST
Serial Code: N/A
Licensee: 9C (Imagineer)
Region: 0x00 (Japan)
Version: 0x01 (v1.1)
SGB Support: 0x03 (Yes)
Compatibility: 0x80 (GBC & GB Compatible)
Cartridge Type: 0x1B (ROM + MBC5 + RAM + BATTERY)
ROM Size: 0x05 (8 Mbit; 1048576 Bytes; Ok)
Save RAM: 0x03 (256 Kbit)
Logo Code: Ok
Header Checksum: 0x43 (Ok)
Global Checksum: 0xF0B1 (Ok)
CRC32: 6555B740
MD5: 4505FD4D F8EB721C F2F5B5BE 93682874
SHA1: B3B80B4A 48FAEC9C C71D80A6 B08B12B3 541B4C1B
----------------------------------------------------------------

¥µ¥ó¥ê¥ª¥¿¥¤¥à¥Í¥Ã¥È ̤ÍèÊÔ(v1.1)
----------------------------------------------------------------
Internal Name: TIMENETFUTURE
Serial Code: N/A
Licensee: 9C (Imagineer)
Region: 0x00 (Japan)
Version: 0x01 (v1.1)
SGB Support: 0x03 (Yes)
Compatibility: 0x80 (GBC & GB Compatible)
Cartridge Type: 0x1B (ROM + MBC5 + RAM + BATTERY)
ROM Size: 0x05 (8 Mbit; 1048576 Bytes; Ok)
Save RAM: 0x03 (256 Kbit)
Logo Code: Ok
Header Checksum: 0xA0 (Ok)
Global Checksum: 0x3A4E (Ok)
CRC32: 179DA7F3
MD5: 84B71EE4 50BA9508 7D2194D1 7DD3BF1F
SHA1: 5CCAF845 0862DAB9 0B45B06A B2DF291D 72EA6033
----------------------------------------------------------------

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[SFC] ¥É¥é¤¨¤â¤ó ¤Î¤ÓÂÀ¤ÈÍÅÀº¤Î¹ñ (v1.1)

2009-11-21 | SFC
"¥É¥é¤¨¤â¤ó ¤Î¤ÓÂÀ¤ÈÍÅÀº¤Î¹ñ"¤Î(v1.1)¤Ç¤¹¡£
¹ï°õA (v1.1)

¥É¥é¤¨¤â¤ó ¤Î¤ÓÂÀ¤ÈÍÅÀº¤Î¹ñ(v1.1)
---------------------Internal ROM Info----------------------
File: Doraemon - Nobita to Yousei no Kuni (J) (V1.1).smc
Name: DORAEMON YOUSEINOKUNI
Company: Epoch Co., Ltd.
Header: None
Bank: HiROM
Interleaved: None
SRAM: 0 Kb
Type: Normal
ROM: 4 Mb
Country: Japan
Video: NTSC
ROM Speed: 120ns (FastROM)
Revision: 1.1
Checksum: Good 0x946D
Game Code:
---------------------------Hashes---------------------------
CRC32: 55E44983
MD5: 6B179FA5B98B1CB006C1F899829178FB

Êѹ¹ÅÀÅù¤ÏÉÔÌÀ¤Ç¤¹¡£
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[SFC] ¿¿¡¦½÷¿ÀžÀ¸­¶ (v1.1)(v1.2)

2009-11-14 | SFC
"¿¿¡¦½÷¿ÀžÀ¸­¶"¤Î(v1.1)¤Ç¤¹¡£
¹ï°õA (v1.1)

¿¿¡¦½÷¿ÀžÀ¸­¶(v1.1)
---------------------Internal ROM Info----------------------
File: Shin Megami Tensei II (J) (V1.1).smc
Name: DIGITAL DEVIL STORY 2
Company: Atlus
Header: None
Bank: LoROM
Interleaved: None
SRAM: 64 Kb
Type: Normal + Batt
ROM: 16 Mb
Country: Japan
Video: NTSC
ROM Speed: 200ns (SlowROM)
Revision: 1.1
Checksum: Good 0x1F33
Game Code:
---------------------------Hashes---------------------------
CRC32: 84268A75
MD5: 815A456658C2F56D23760975D32A1EBC

"¿¿¡¦½÷¿ÀžÀ¸­¶"¤Î(v1.2)¤Ç¤¹¡£
¹ï°õB (v1.2)

¿¿¡¦½÷¿ÀžÀ¸­¶(v1.2)
---------------------Internal ROM Info----------------------
File: Shin Megami Tensei II (J) (V1.2).smc
Name: DIGITAL DEVIL STORY 2
Company: Atlus
Header: None
Bank: LoROM
Interleaved: None
SRAM: 64 Kb
Type: Normal + Batt
ROM: 16 Mb
Country: Japan
Video: NTSC
ROM Speed: 200ns (SlowROM)
Revision: 1.2
Checksum: Good 0x93D7
Game Code:
---------------------------Hashes---------------------------
CRC32: E38228A7
MD5: CCA92F7CC9D7ABA76B457883553FF497

Êѹ¹ÅÀÅù¤ÏÉÔÌÀ¤Ç¤¹¡£
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